Enemy Territory: Quake Wars is a team based first-person shooter game. It’s also the latest commercial game that runs natively on Linux.
I have been playing the demo for Linux, which includes most of what is in the full game, but only one map. It runs completely smooth on high graphics settings, but it will not let me enable anti-aliasing.
Modern graphics cards usually support some method of full-scene anti-aliasing (FSAA) to help avoid aliasing (or “jaggies”) on full-screen images. The resulting image may seem softer, and should also appear more realistic.
The only anti-aliasing option in game was disabled.
The solution was to edit this configuration file:
Search for the line seta r_multiSamples “0″ and change the 0 to 2 or 4. Save the file, reopen Quake Wars and you should have anti-aliasing.
Here are a few unscaled screenshots of Quake Wars Linux with high graphics and 2x anti-aliasing: